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<title>chris89's CGPortoflio Gallery</title>
<link>http://chris89.cgsociety.org/gallery/</link>
<description>chris89's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Terminator Salvation scenes</title>
	<link>http://chris89.cgsociety.org/gallery/825021</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g91/211891/211891_1258057173_small.jpg"><br><br>These renders are completely composed of <u>In-Game assets</u> for the Terminator Salvation video game. All the assets are created by streamline-studios, whom I work for.<br />
<br />
My job on this was:<br />
<br />
Placing all the models and textures to create the scene<br />
setting up the materials<br />
making the lighting<br />
setting up the cameras<br />
the rendering<br />
post production<br />
And I worked on some of the assets in the scenes<br />
<br />
Here are all the full scenes<br />
<br />
<img src="http://i38.tinypic.com/2ik6zbo.jpg" border="0" alt="" /><br />
<br />
<img src="http://i34.tinypic.com/2akh01i.jpg" border="0" alt="" /><br />
<br />
<img src="http://i34.tinypic.com/rmlj6p.jpg" border="0" alt="" /><br />
<br />
<img src="http://i33.tinypic.com/azgjed.jpg" border="0" alt="" /><br />
<br />
I might be able to post some animations of the scenes in the next few days.<br />
<br />
Cheers<br />
<br />
chris bense]]>
	</description>
	<pubDate>Thu, 12 Nov 2009 14:19:35 +0000</pubDate>
	</item>
	<item>
	<title>French hotel</title>
	<link>http://chris89.cgsociety.org/gallery/401853</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/211891/211891_1157560625_small.jpg"><br><br>A bedroom i textured, materialized, lighted and rendered for In Search Of Excelence studio]]>
	</description>
	<pubDate>Wed, 06 Sep 2006 16:37:16 +0000</pubDate>
	</item>
	<item>
	<title>halogen light tower</title>
	<link>http://chris89.cgsociety.org/gallery/331867</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/211891/211891_1142953524_small.jpg"><br><br>this actually was an IES lighting test, i tried to make some sort of realistic lighting in a simple environment.]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 15:05:26 +0000</pubDate>
	</item>
	<item>
	<title>the brown  mordern interior</title>
	<link>http://chris89.cgsociety.org/gallery/331852</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/211891/211891_1142952918_small.jpg"><br><br>scene i created use (pretty simple) objects to make a good looking design. it had to be dark yet modern, and not futuristic.<br />
]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 14:55:21 +0000</pubDate>
	</item>
	<item>
	<title>Space journey</title>
	<link>http://chris89.cgsociety.org/gallery/331843</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/211891/211891_1142952623_small.jpg"><br><br>this scene was a light / render test. i tried to keep it very low poly, and still have it look nice.<br />
any type of critique is welcome]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 14:50:26 +0000</pubDate>
	</item>
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